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3D Math overview and 3D graphics foundations

Posted: 31 May 2010     Print Version  Bookmark and Share

Keywords:3D graphics  i.MX MBX graphics  graphics acceleration module 

3D graphics is evolving, and most of the multimedia devices use real-time 3D graphics. This application note describes some conditions that the developers should understand to make real-time hardware accelerated 3D graphics work for games, Graphical User Interfaces (GUIs), 3D navigation devices and so on.

3D graphics is widely used in many industries such as aerospace, medical visualisation, simulation and training, science and research, and entertainment. 3D computer graphics uses the mathematical models (for example, groups of triangles or points) to represent a 3D object on the screen. The final image is a 2D image computed from various parameters such as position with respect to the viewer, lighting effects, and surface colour.

View the PDF document for more information.





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